Focusing on complete sensory overload and overpowered heroes, Marvel's take on 'Overwatch' makes shooters fun again ...
Marvel Rivals' record-breaking success once again brought to light the mistakes that Firewalk Studios made while developing ...
Marvel Rivals game director Thaddeus Sasser has shed some light on the F2P shooter market, and explained why Concord bombed.
The director of Marvel Rivals has discussed the difficulty of successfully entering the packed hero shooter market, pointing ...
The instant success of Marvel Rivals months after the disastrous launch and shuttering of Concord has players debating Sony's ...
Marvel Rivals game director Thaddeus Sasser believes Concord failed because Sony's sci-fi shooter didn't bring anything of "unique value" to its players.
The director of Marvel Rivals has discussed the difficulty of successfully entering the packed hero shooter market, pointing ...
Speaking on the VideoGamer Podcast before Rivals’ launch, Sasser was asked about the shock death of PlayStation’s multiplayer release. Unlike Rivals’ branded superhero formula, the game director ...
Concord launched in late August but failed to connect with mainstream audiences, and was pulled offline by Sony after only a few weeks. The format holder later announced that it would remain offline ...
Marvel Rivals has one thing going for it: familiarity with the product. Everyone wants to play as their favorite Marvel hero, ...
The team behind Marvel Rivals is already showing it knows it needs more than just big-name heroes and villains to make this ...
Marvel Rivals is a rare success in the live service arena that's taken countless high-profile victims this year, having ...