On stage at The Game Awards 2025, Geoff Keighley said that Divinity was a bigger, more ambitious game than Baldur's Gate 3.
You might think making the sequel to the most popular D&D game ever was as high pressure as it gets, but nope.
I applaud the absurdly high polling rate, six extra remappable buttons and TMR sticks, but let me tell you why I'm sticking ...
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