The original tech demo for the Unity 3D game engine featuring a collaboration of assets and resources from Infinite Realities and other middleware toolsets got the gaming community talking, and ...
Video game graphics have been one of the main battlegrounds for both games and hardware producers since the industry began. The graphical jump from the 8-bit era to the 16-bit era, and then again in ...
In brief: Real-time rendered 3D graphics have come a long way since the 80s, as we can see by Unity's "Enemies" tech demo. Besides the photorealistic human shown throughout the demonstration, it's ...
The demo shows the possibilities for using gaming engines to create immersive viewing experiences Unity has showcased real-time volumetric 3D capture at a recent UFC fight, using real-time 3D sports ...
Unity has released a brand new short film that shows how its engine's real-time rendering capabilities have improved, particularly when it comes to creating photorealistic human characters. The engine ...
At the Game Developers Conference (GDC) in San Francisco, Unity pulled the wraps off a new tech demo called The Heretic that shows off the newest version of its 3D engine, and it's a sight to behold.
Unity sports exec Peter Moore unveiled Unity Metacast, a new technology for capturing and analyzing sports moves in real time. In an interview with GamesBeat, Moore said the company hopes to capture ...
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