This article provides information about .NET serialization technologies, including binary serialization, XML and SOAP serialization, and JSON serialization.
Serialization is the process of converting an object or a graph of objects into a linear sequence of bytes for either storage or transmission to another location.
Serialization is the process of converting an object into a stream of bytes in order to store the object or transmit it to memory, a database, or a file. Its main purpose is to save the state of an object in order to be able to recreate it when needed. The reverse process is called deserialization.
public object Deserialize(System.Xml.XmlReader xmlReader, System.Xml.Serialization.XmlDeserializationEvents events); Parameters xmlReader XmlReader The XmlReader that contains the document to deserialize.
Serialization converts an object into a form that can be transported. This article provides an overview of XML serialization and the XmlSerializer class.
Windows Communication Foundation (WCF) includes a new serialization engine, the DataContractSerializer. The DataContractSerializer translates between .NET Framework objects and XML, in both directions. This topic explains how the serializer works.
This class is used by objects with custom serialization behavior. The GetObjectData method on either ISerializable or ISerializationSurrogate populates the SerializationInfo store with the name, type, and value of each piece of information it wants to serialize.
Serialization is the process of converting an object into a format that can be readily persisted or transported. For example, you can serialize an object, transport it over the internet using HTTP, and deserialize it at the destination machine.
Use AI to serialize to JSON You can use AI tools, such as GitHub Copilot, to generate code that uses System.Text.Json to serialize to JSON. You can customize the prompt to fit your object fields and serialization needs. Here's an example prompt you can use to generate serialization code: